HOVER & LEARN
Hover on the buttons in our guide to discover Storm Warfare's essential elements, characters and tools.
Player Hand
Your hand is your arsenal, soldier! The collection of cards within represents the weapons, tactics and resources at your disposal. Use them wisely!
Enemy Side
Your enemy is stationed at the upper half of the battleboard. To claim your victory, you'll have to defeat the enemy’s cards and neutralize the Commander located in the main headquarters.
Field
This is the battlefield where all the cards come to life and interact with each other. Think of it as the stage where the magic happens.
Command Points
Command Points are your resources. They are the strategic currency that you must allocate to your units and weapons. Think of them as little bits of magic that you can use to unlock the full potential of your cards.
Decks & End Turn
Your deck is your war chest, filled with all the tools and assets you need to win the game. When you're ready to let your opponent take their turn, hit the "End Turn" button on the right and prepare for your next move.
History
History is like the story of the game so far. Every move, every card played and every triumph is recorded for posterity.
The Commander
The Commander is the star of the show! It represents you in the game and is the leader of your forces. Do your best to protect your Commander or you lose the game.
Weapon
The weapon is the Commander's trusty ally and the symbol of his prowess. Each class has its own unique weapon which becomes more powerful with each victory. Weapon cards in the game allow the Commander to defend himself or wreak havoc on the enemy.
Commander Ability
Commander Ability is the hero power that makes your Commander truly unique. Each Commander has their own special ability that varies depending on the Commander's class. Use them to gain an advantage and turn the tide of the battle!